This dialog allows the user to edit the layer properties and the options that specify how the mask combines its texture with the overall texture.
Name: Edit the name of the layer.
Save As RAW: Allows the user to save the current mask as a RAW file. This can be imported into the main editor for further editing.
Save As Bitmap: Allows the user to save the current mask as a bitmap file. This can be imported into the main editor for further editing.
These specify how the mask affects the overall texture.
Making Texture: Allows several options
Transparency: The user can specify a colour in the mask that is transparent allowing the pixels in original heightmap texture layer to show through.